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102 lines
3.7 KiB
C#
102 lines
3.7 KiB
C#
using System;
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using Expedience.Infrastructure;
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using Expedience.Infrastructure.Models;
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using MassTransit;
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namespace Expedience.Api.Consumers
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{
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public class DutyCompletionResultConsumer : IConsumer<Models.DutyCompletionResult>
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{
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private readonly IServiceScopeFactory _serviceScopeFactory;
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public DutyCompletionResultConsumer(IServiceScopeFactory serviceScopeFactory)
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{
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_serviceScopeFactory = serviceScopeFactory;
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}
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public async Task Consume(ConsumeContext<Models.DutyCompletionResult> context)
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{
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var message = context.Message;
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using var scope = _serviceScopeFactory.CreateScope();
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var dbContext = scope.ServiceProvider.GetRequiredService<ExpedienceContext>();
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if (message == null || message.UserInfo == null || message.PlayerInfo == null ||
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message.DutyInfo == null || message.ClientInfo == null || message.CompletionTimeInfo == null)
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{
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// TODO: Log error
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return;
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}
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var userHash = message.UserInfo.UserId;
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var worldId = message.UserInfo.WorldId;
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var user = dbContext.Users.FirstOrDefault(x => x.UserHash == userHash && x.WorldId == worldId);
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if (user == null)
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{
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string userName;
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do
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{
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userName = UserNameGenerator.Generate();
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}
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while (dbContext.Users.Any(x => x.UserName == userName && x.WorldId == worldId));
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user = new User
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{
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UserHash = userHash,
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WorldId = worldId,
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UserName = userName,
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CreatedAt = DateTime.UtcNow,
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};
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dbContext.Users.Add(user);
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dbContext.SaveChanges();
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}
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var completionResult = new DutyCompletionResult
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{
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Id = message.UploadId,
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DutyId = message.DutyInfo.DutyId,
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UserId = user.UserId,
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HasEcho = message.DutyInfo.HasEcho,
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IsUnrestricted = message.DutyInfo.IsUnrestricted,
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HasNpcMembers = message.DutyInfo.IsNpcSupported,
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StartTime = message.DutyStartDateUtc,
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EndTime = message.DutyCompletionDateUtc,
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Hours = message.CompletionTimeInfo.Hours,
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Minutes = message.CompletionTimeInfo.Minutes,
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Seconds = message.CompletionTimeInfo.Seconds,
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Milliseconds = message.CompletionTimeInfo.Milliseconds,
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GameVersion = message.ClientInfo.GameVersion,
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PluginVersion = message.ClientInfo.PluginVersion,
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Lang = message.ClientInfo.GameLanguage,
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DataCenter = message.DataCenter,
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};
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dbContext.DutyCompletionResults.Add(completionResult);
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var memberNumber = 0;
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var dutyMembers = new List<DutyMember>();
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foreach (var member in message.GroupMembers)
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{
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var dutyMember = new DutyMember
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{
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UploadId = message.UploadId,
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GroupNumber = member.GroupNumber,
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MemberNumber = memberNumber++,
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ClassJob = member.ClassJob,
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Level = member.Level,
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IsNpc = member.IsNpc,
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IsPlayer = member.IsPlayer,
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};
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dutyMembers.Add(dutyMember);
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}
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dbContext.DutyMembers.AddRange(dutyMembers);
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await dbContext.SaveChangesAsync();
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}
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}
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}
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