using System; namespace Expedience.Infrastructure.Models; public class DeepDungeonRecord { public int TerritoryId { get; set; } public string DeepDungeon { get; set; } public string Floor { get; set; } public int Level { get; set; } public int SortKey { get; set; } public TimeSpan? MinParty { get; set; } public TimeSpan? AvgParty { get; set; } public TimeSpan? MinSolo { get; set; } public TimeSpan? AvgSolo { get; set; } }