using System;

namespace Expedience.Infrastructure.Models;

public class DeepDungeonRecord
{
    public int TerritoryId { get; set; }
    public string DeepDungeon { get; set; }
    public string Floor { get; set; }
    public int Level { get; set; }
    public int SortKey { get; set; }
    public TimeSpan? MinParty { get; set; }
    public TimeSpan? AvgParty { get; set; }
    public TimeSpan? MinSolo { get; set; }
    public TimeSpan? AvgSolo { get; set; }
}
